
The concept of a confusing number involves determining if a number becomes a different number when each of its digits is rotated by 180 degrees. Not all digits can be rotated to form valid digits using this rotation technique. The digits 0, 1, 6, 8, and 9 transform into other valid digits - they turn into 0, 1, 9, 8, and 6, respectively, upon rotation. Conversely, the digits 2, 3, 4, 5, and 7 do not yield valid numbers when rotated by 180 degrees.
A number is defined as "confusing" if, after this rotation, it does not retain its original form and all the transformed digits remain valid. For example, the number 6 becomes 9 and does not equal its original form, thus making it a confusing number. However, the number 11 remains unchanged after rotation and therefore is not confusing. In this task, given any integer n, the objective is to check whether it is a confusing number or not by following these rotation rules and return a boolean value (i.e., true or false).
Input:
Output:
Explanation:
Input:
Output:
Explanation:
Input:
Output:
Explanation:
0 <= n <= 109To determine whether a given number n is a confusing number, follow the below approach:
n to its string representation to access each digit individually.{'6': '9', '9': '6', '0': '0', '1': '1','8': '8'}).false as the number contains invalid digits post-rotation.true, indicating it is a confusing number.false, as the number is not confusing.By following this plan, one can efficiently determine whether a number n qualifies as a confusing number by handling the rotation and validation of each digit. This technique ensures that all conditions regarding the transformation and validity of digits are carefully observed, aligning with the problem constraints mentioned.
The "Confusing Number" problem involves determining if a number becomes different when rotated 180 degrees. The code solution provided is written in C++ and effectively solves this problem.
First, a mapping (using unordered_map) is set up where each digit maps to its counterpart when rotated 180 degrees. For instance, '6' becomes '9' and vice versa, while '0', '1', and '8' remain the same. Not all digits can be rotated to form other numbers, so digits like '2', '3', '4', '5', and '7' aren't included in the map.
The isConfusing function starts by converting the integer into a string for easy manipulation of each digit. As it iterates over each digit, the function checks if the digit is in the reverseMap. If a digit does not exist in this map, the function immediately returns false, indicating the number isn't confusing.
If all digits are in the map, the function constructs a new string (transformed) by appending the rotated counterpart of each digit, effectively simulating the 180-degree rotation.
After constructing the transformed string, it is reversed to replicate the effect of seeing the number from another angle or perspective.
Finally, the function examines if the integer value of the transformed string is different from the original number. If they are different, it returns true, marking the number as confusing; otherwise, it returns false.
This approach ensures that only numbers whose digits can all be rotated and which look different after the entire transformation process are identified as confusing. Utilizing string manipulation and map lookup provides an efficient way to check each digit individually and then aggregate the results to determine the final outcome.
0 Comments
Be the first to comment and share your perspective with the community.