
In this task, you are provided with a digital image expressed as a 2D grid of integer values, where each integer represents a pixel's color. Additionally, you are given a specific pixel location, denoted by (sr, sc), where sr is the pixel's row index and sc is the column index, along with a target color value. Your objective is to modify the color of the specified starting pixel and recursively spread this change to its adjacent pixels. The adjustment should continue as long as the neighboring pixels have the same original color as the initially selected pixel.
The flooding process entails:
color.The task culminates when you return the altered image, demonstrating all the color changes triggered by the initial flood fill operation.
Input:
Output:
Explanation:
Input:
Output:
Explanation:
m == image.lengthn == image[i].length1 <= m, n <= 500 <= image[i][j], color < 2160 <= sr < m0 <= sc < nTo address the problem effectively, let's dissect the process based on the given examples and constraints. The flood fill algorithm is best visualized as coloring in a contiguous area on a grid, much like using a paint bucket tool in graphics software. Here's the approach, broken down:
Identify the initial conditions:
image[sr][sc] and note its original color.color is the same as the current pixel's color, no changes need to be done. This observation directly leads to an optimization point where the algorithm can terminate early, as seen in Example 2.Flood fill implementation:
color. Typically, a Depth-First Search (DFS) is appropriate for this kind of task.Special cases handling:
color or fall outside the image boundaries.Performance considerations:
1 <= m, n <= 50), making a recursive solution feasible without excessive risk of stack overflow. This method ensures that all areas of the image that are connected and share the initial color are replaced with the new color, simulating a flood fill effect as efficiently as possible given the operational constraints.
In this Java solution for the Flood Fill problem, the aim is to change the color of an image starting from a given pixel (sr, sc) (start row and start column) to a new color, newColor. The process should only affect the areas connected to the initial pixel that have the same original color.
The main logic resides in the floodFill method, within the Solution class. This method first reads the original color of the starting pixel and checks if it's the same as the new color. If they are not the same, a recursive helper function fill is called to apply the new color to the connected pixels.
The fill method checks whether the current pixel matches the old color:
Consider using this approach in applications where recursive depth isn't an issue and ensure sufficient stack memory for large images to avoid a stack overflow error. This solution guarantees that only the connected component of pixels with a matching color will be repainted, which is useful for scenarios like paint-fill tools in graphics applications.
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