
Problem Statement
You are provided with a zero-indexed integer array called nums
and an integer k
. Starting from the first position of the array (index 0), you are given the ability to "jump" up to k
steps forward in each move, but you cannot jump past the end of the array. The final objective is to reach the last position of the array (index n - 1
). The “score” is determined by adding up the values from nums
at each index you land on during your jumps. The goal of this task is to determine the maximum score possible by jumping from the beginning to the end of the array under the given constraints.
Examples
Example 1
Input:
nums = [1,-1,-2,4,-7,3], k = 2
Output:
7
Explanation:
You can choose your jumps forming the subsequence [1,-1,4,3] (underlined above). The sum is 7.
Example 2
Input:
nums = [10,-5,-2,4,0,3], k = 3
Output:
17
Explanation:
You can choose your jumps forming the subsequence [10,4,3] (underlined above). The sum is 17.
Example 3
Input:
nums = [1,-5,-20,4,-1,3,-6,-3], k = 2
Output:
0
Constraints
1 <= nums.length, k <= 105
-104 <= nums[i] <= 104
Approach and Intuition
Given the nature of the problem, a dynamic programming (DP) approach is suitable to find the maximum score efficiently while complying with the movement constraints set by k
.
Initial Thought:
- At each step or index
i
in the array, you want to maintain the highest score achievable up to that point. - To implement this, you can use an array
dp
wheredp[i]
will store the maximum score you can achieve reaching the indexi
.
- At each step or index
Key Insight:
- When at any given index
i
, the next index you can jump to could be anywhere betweeni+1
andmin(n-1, i+k)
(wheren
is the length ofnums
). The score for any possible next indexj
is the current scoredp[i]
plus the value atnums[j]
. - Thus,
dp[j]
should be updated to be the maximum of its current value or the new possible higher scoredp[i] + nums[j]
. - However, directly updating
dp[j]
for each potentialj
from everyi
leads to an O(n*k) solution, which may be inefficient for large inputs.
- When at any given index
Optimization Using a Sliding Window:
- You can maintain a window that keeps track of the maximum score within the last
k
indices as you iterate throughnums
. This window helps in updating thedp
array in constant time for each index, thereby reducing the complexity considerably. - A deque (double-ended queue) can be employed where the maximum score at the front of the deque corresponds to the maximum score within the window of size
k
. As you move to the next index, update yourdp
using the front of the deque and adjust the deque to remove any indices that are out of this window and add the new index in its appropriate position to maintain the maximum score at the front.
- You can maintain a window that keeps track of the maximum score within the last
Final Steps:
- Initialize the
dp
array where all elements are set to negative infinity, exceptdp[0]
which should be set tonums[0]
since that is where you start. - Use a deque to help manage and quickly find the maximum score in the window of the last
k
steps. - Iterate through the array and update
dp
using the deque and adjust the deque accordingly. - The maximum score to reach the last index of the array will be found at
dp[n-1]
.
- Initialize the
By applying the above steps in a structured approach using dynamic programming combined with a deque for optimization, the problem of finding the maximum score when jumping through the array with given constraints can be efficiently solved.
Solutions
- C++
- Java
- Python
class Solution {
public:
int maxResult(vector<int>& elements, int limit) {
int size = elements.size();
int finalScore = elements[0];
priority_queue<pair<int, int>> pq;
pq.push({elements[0], 0});
for (int i = 1; i < size; i++) {
while (pq.top().second < i - limit) {
pq.pop();
}
finalScore = elements[i] + pq.top().first;
pq.push({finalScore, i});
}
return finalScore;
}
};
The provided solution for the Jump Game VI problem uses a sliding window maximum approach with a priority queue. This efficient algorithm handles cases where each jump's optimal score must be calculated and is constrained by a jump limit. Implement the solution by following these steps:
- Define a function
maxResult
that takes a vector of integerselements
and an integerlimit
, which specifies the maximum number of indices one can move backward from the current index. - Store the size of the input vector in
size
and initializefinalScore
with the first element ofelements
. - Use a priority queue
pq
to maintain the maximum scores achievable up to the current index, ensuring that the scores are stored along with their respective indices. - Iterate from the second element to the end of the
elements
vector. During each iteration:- Remove elements from the priority queue if they fall outside the current sliding window of length defined by
limit
. - Calculate the current index's score by adding the top value of the priority queue (maximum score within the valid range) to the current element.
- Add the current score and index as a pair to the priority queue.
- Remove elements from the priority queue if they fall outside the current sliding window of length defined by
- The function returns the
finalScore
, which is the maximum score achievable at the last index of theelements
vector.
This process ensures an optimal solution is determined using a dynamic programming approach, efficiently handled by the maximum priority queue to dynamically adjust the considered score range within the defined limit. Through the iterations with the priority queue, the best possible scores are updated and maintained, leading to the best solution when reaching the end of the list. This approach is notably beneficial for its reduced computational complexity, especially vital for large input sizes where a simpler, iterative approach may be impractical.
class Solution {
public int calculateMax(int[] values, int jump) {
int length = values.length;
int finalScore = values[0];
PriorityQueue<int[]> maxHeap = new PriorityQueue<>((x, y) -> y[0] - x[0]);
maxHeap.offer(new int[] { values[0], 0 });
for (int idx = 1; idx < length; idx++) {
while (maxHeap.peek()[1] < idx - jump) {
maxHeap.poll();
}
finalScore = values[idx] + maxHeap.peek()[0];
maxHeap.offer(new int[] { finalScore, idx });
}
return finalScore;
}
}
The Java program provided solves the problem where you are attempting to find the maximum score you can get in a game scenario where you can jump up to a certain number of steps in an array of values. The summary of how the Java code achieves this involves the use of a maximum priority queue to efficiently fetch the highest score reachable within the allowable jump range.
Here's a breakdown of the approach:
- The
calculateMax
method accepts an arrayvalues
and an integerjump
, indicating the maximum jumps you can make from any position. - Initialize
finalScore
to the first element ofvalues
as the starting point. - Utilize a
PriorityQueue
in a way that the largest element is always at the top (maxHeap
). This data structure holds elements in the format[current_score, index]
wherecurrent_score
represents the best score achievable up to that index. - Iterate through each index
idx
ofvalues
starting from1
, as the start position is already initialized. - In each iteration:
- Clean the heap by removing entries of max Heap where the index is out of the allowable jump range (
idx - jump
). - Update
finalScore
to the sum of the current valuevalues[idx]
and the maximum score from the heap. - Push the new score and the current index onto the heap.
- Clean the heap by removing entries of max Heap where the index is out of the allowable jump range (
- After processing all indices,
finalScore
contains the maximum score obtainable starting fromvalues[0]
and making at mostjump
steps at each point.
This method efficiently computes the solution in reduced time by leveraging the properties of a priority queue to maintain access to the highest score at each step.
class Solution:
def maxScore(self, values: List[int], limit: int) -> int:
length = len(values)
current_max = values[0]
max_heap = []
heapq.heappush(max_heap, (-values[0], 0))
for index in range(1, length):
while max_heap[0][1] < index-limit:
heapq.heappop(max_heap)
current_max = values[index] - max_heap[0][0]
heapq.heappush(max_heap, (-current_max, index))
return current_max
The Python solution for the problem described aims to find the maximum score a player can achieve from an array of integers where the player can jump between 1 to 'limit' indices forward at each step. The approach utilizes dynamic programming principles combined with a max-heap data structure to efficiently keep track of the maximum achievable scores within the allowable jump limit.
Understand the detailed breakdown of the Python function maxScore
:
- Initializes necessary variables:
length
captures the length of the input listvalues
.current_max
starts with the value at the first index.max_heap
is used to store tuples where each tuple contains the negative of the maximum score achievable so far, and its corresponding index.
- The function iterates through every number in the array starting from the second number. For each number at index
index
:- Before calculating the new maximum score possible at this index, it removes stale entries from the heap (
heapq.heappop(max_heap)
). These are entries where the index is out of the currentlimit
. - The
current_max
is calculated by adding the value at the current index with the maximum value fetched from the top of the heap (which is the most recent highest value within the jump limit). - Updates the heap by pushing the negation of the
current_max
along with the current index to maintain the maximum values within the allowable range.
- Before calculating the new maximum score possible at this index, it removes stale entries from the heap (
- After processing all indices, the value of
current_max
contains the maximum score achievable under the given rules.
This approach efficiently calculates the maximum possible score without requiring a traversal of all potential score paths, thanks to the max-heap structure which always keeps the highest score accessible.
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