
Problem Statement
In a scenario reminiscent of typing on older mobile phones, we have a challenge involving a string word
composed of lowercase English letters. Our task is to type this string using a telephone keypad that has distinct letter mappings for each numbered key (2-9). Initially, keys are mapped with specific letter groups—for example, key 2
could have ["a", "b", "c"]
. However, unlike traditional phone keyboards, this task allows the remapping of these keys to optimize the typing process. Each letter should be mapped to exactly one key, and no key should handle more than one group of letters. Given that each push corresponds to the selection of one letter from a button's collection, our goal is to determine the minimum number of pushes required to type the entire word after potentially remapping the keys in the most optimal way. The solution must calculate this minimum with the added complexity that letter frequencies and their distribution on the keys might affect the total number of required pushes.
Examples
Example 1
Input:
word = "abcde"
Output:
5
Explanation:
The remapped keypad given in the image provides the minimum cost. "a" -> one push on key 2 "b" -> one push on key 3 "c" -> one push on key 4 "d" -> one push on key 5 "e" -> one push on key 6 Total cost is 1 + 1 + 1 + 1 + 1 = 5. It can be shown that no other mapping can provide a lower cost.
Example 2
Input:
word = "xyzxyzxyzxyz"
Output:
12
Explanation:
The remapped keypad given in the image provides the minimum cost. "x" -> one push on key 2 "y" -> one push on key 3 "z" -> one push on key 4 Total cost is 1 * 4 + 1 * 4 + 1 * 4 = 12 It can be shown that no other mapping can provide a lower cost. Note that the key 9 is not mapped to any letter: it is not necessary to map letters to every key, but to map all the letters.
Example 3
Input:
word = "aabbccddeeffgghhiiiiii"
Output:
24
Explanation:
The remapped keypad given in the image provides the minimum cost. "a" -> one push on key 2 "b" -> one push on key 3 "c" -> one push on key 4 "d" -> one push on key 5 "e" -> one push on key 6 "f" -> one push on key 7 "g" -> one push on key 8 "h" -> two pushes on key 9 "i" -> one push on key 9 Total cost is 1 * 2 + 1 * 2 + 1 * 2 + 1 * 2 + 1 * 2 + 1 * 2 + 1 * 2 + 2 * 2 + 6 * 1 = 24. It can be shown that no other mapping can provide a lower cost.
Constraints
1 <= word.length <= 105
word
consists of lowercase English letters.
Approach and Intuition
Given the nature of traditional mobile keypads and the flexibility to remap keys, our approach centers on optimizing the 'cost' of typing the most frequently used characters in the string. Here is the step-by-step thought process and strategy to tackle this problem:
Character Frequency Calculation:
- Calculate how often each letter appears in
word
. This frequency is crucial since frequent letters should ideally be either alone on a single key or placed where fewer pushes are required.
- Calculate how often each letter appears in
Mapping Strategy:
- Assign the most frequent characters to keys in such a way that they require the fewest button presses. For a simple heuristic approach, the character that appears most frequently should be easiest to type (i.e., mapped to a key such that it can be typed with a single push).
Utilization of All Keys:
- While it's not necessary to utilize all keys, each letter must be assigned to one, and ideally, keys should be used up to the limits of providing minimum types—for example, prioritizing different high-frequency characters to separate keys.
Minimizing Total Presses:
- Calculate the total number of pushes required once an optimal mapping strategy is applied. This would involve multiplying the frequency of each character by the number of presses it needs on its designated key.
Edge Cases and Complexity Handling:
- Consider words where the same few letters are repeated as they challenge the distribution strategy across keys.
- Factor in different word lengths, from very short to the maximum constraint, assessing the remapping's impact throughout.
By following this structured method, using frequency analysis and strategic remapping, we enhance the process of typing on a key-limited device, ensuring efficiency and minimizing the operational effort. This approach does not only apply to theoretical problems but also optimizes real-world tasks like text input on constrained devices, focusing on usability and speed.
Solutions
- C++
class Solution {
public:
int minimumPresses(string text) {
unordered_map<char, int> charCount;
for (char& ch : text) {
++charCount[ch];
}
priority_queue<int> counts;
for (const auto& pair : charCount) {
counts.push(pair.second);
}
int presses = 0;
int countIndex = 0;
while (!counts.empty()) {
presses += (1 + (countIndex / 8)) * counts.top();
counts.pop();
countIndex++;
}
return presses;
}
};
The given C++ code defines a method to calculate the minimum number of key presses needed to type a given word on a keyboard with a special frequency-based mechanism. Follow these insights to understand the procedure:
- The function
minimumPresses
accepts a stringtext
and initializes a hash mapcharCount
to count the frequency of each character in the input string. - It traverses through each character in
text
, incrementing its count incharCount
. - A priority queue
counts
is then used to store these frequencies in descending order. - An integer
presses
is used to tally the total key presses necessary. Another integer,countIndex
, helps to calculate additional presses due to higher frequency characters placed farther in a sublist or secondary options. - As the characters are retrieved from the priority queue:
- The calculation
(1 + (countIndex / 8)) * counts.top()
adjusts the presses needed based on the position (main or sub-lists due to high frequency of characters). - The character count (frequency) is popped from the priority queue, and
countIndex
is incremented.
- The calculation
- Finally, the total calculated presses are returned.
This mechanism makes sure to minimize the number of key presses by prioritizing characters based on their frequency of occurrence, allowing more frequently used characters to be typed with fewer presses.
- Java
class Solution {
public int countMinimumPresses(String text) {
// Hashmap to store the frequency of characters
Map<Character, Integer> charCount = new HashMap<>();
// Loop through each character in the string and store frequency
for (char ch : text.toCharArray()) {
charCount.put(ch, charCount.getOrDefault(ch, 0) + 1);
}
// Priority queue to hold frequencies in decreasing order
PriorityQueue<Integer> queue = new PriorityQueue<>(
Collections.reverseOrder()
);
queue.addAll(charCount.values());
int pushesRequired = 0;
int order = 0;
// Compute the total number of presses needed
while (!queue.isEmpty()) {
pushesRequired += (order / 8 + 1) * queue.poll();
order++;
}
return pushesRequired;
}
}
In the provided Java code, you aim to determine the minimum number of key presses needed to type out a given string on a hypothetical keyboard layout. This implementation utilizes several data structures from Java's Collections framework to efficiently calculate the result.
HashMap (
charCount
): Stores the frequency of each character in the string. The frequency is captured by iterating through each character in the string and updating the count in the map.PriorityQueue (
queue
): Holds the frequencies of characters in descending order. This allows the most frequent characters to be processed first, simulating an efficient typing mechanism where frequently used keys are presumably easier to access or require fewer pushes.Calculation of Pushes:
- After populating the queue with character frequencies, the code initializes variables to store the cumulative number of pushes (
pushesRequired
) and the order or position of each character (order
). - A loop runs as long as there are elements in the queue. Within each iteration, it computes the number of pushes required for the current most frequent character.
- The presses are calculated based on the character's order, optimized by the formula
(order / 8 + 1)
. This implies that every set of eight characters (or presses), the number of pushes increases, reflecting perhaps a new row or a shift in keyboard layout where characters beyond the first set take more effort or time to type. - The total presses for each character are then accumulated into
pushesRequired
.
- After populating the queue with character frequencies, the code initializes variables to store the cumulative number of pushes (
By the end of this execution, pushesRequired
holds the total number of key presses needed to type the entire string according to the defined keyboard press mechanism.
- Python
class Solution:
def calcMinimumPushes(self, text: str) -> int:
# Count of each character
char_count = Counter(text)
# Max-heap setup using negative values
max_heap = [-count for count in char_count.values()]
heapq.heapify(max_heap)
pushes = 0
position = 0
# Processing the max_heap to compute pushes
while max_heap:
pushes += (1 + (position // 8)) * (-heapq.heappop(max_heap))
position += 1
return pushes
The Python code defines a class Solution
with a method calcMinimumPushes
that calculates the minimum number of "pushes" or actions required to type a given word, provided as the argument text
. Here's how the solution works:
- First, it calculates the frequency of each character in the word using
Counter
from thecollections
module. - It converts these counts into a max-heap. In Python, since the
heapq
library only provides a min-heap, the code multiplies the count by -1 to simulate a max-heap. - The program initializes two variables:
pushes
to store the total number of pushes, andposition
to keep track of the current character's position. - It iterates over the heap:
- For each character (or heap element), it calculates the pushes needed by considering both the frequency of the character and the position of the character in multiple of 8 (since each push sequence resets after every 8 characters).
- It then pops the element from the heap, adding to the total push count.
- Finally, the method returns the total number of pushes calculated.
This approach efficiently computes the required pushes using a max-heap to prioritize characters with higher frequencies, thereby optimizing the number of push sequences needed for repeated characters.
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