
Problem Statement
In this challenge, you are provided with a matrix labeled grid
consisting of integers. Each element of this matrix represents a point in a potential path. Your task is to determine a path from the top-left corner of the matrix (0, 0)
to the bottom-right corner (m - 1, n - 1)
, where you are limited to moving in the four cardinal directions: up, down, left, and right. The score of any path is defined as the smallest value in that path. Your goal is to choose the path with the maximum score among all possible paths according to this scoring rule.
Examples
Example 1
Input:
grid = [[5,4,5],[1,2,6],[7,4,6]]
Output:
4
Explanation:
The path with the maximum score is highlighted in yellow.
Example 2
Input:
grid = [[2,2,1,2,2,2],[1,2,2,2,1,2]]
Output:
2
Example 3
Input:
grid = [[3,4,6,3,4],[0,2,1,1,7],[8,8,3,2,7],[3,2,4,9,8],[4,1,2,0,0],[4,6,5,4,3]]
Output:
3
Constraints
m == grid.length
n == grid[i].length
1 <= m, n <= 100
0 <= grid[i][j] <= 109
Approach and Intuition
The problem essentially revolves around navigating through the matrix in a way that maximizes the minimum value encountered along any possible path from the starting corner to the ending one. Given the nature of the problem, it resembles a classical path-finding puzzle where not just the end destination is vital, but each step's choice must be strategically made to optimize a particular metric—in this case, the path's minimum value.
Examples Analysis
Example 1:
Input:
grid = [[5,4,5],[1,2,6],[7,4,6]]
Output:
4
Explanation:
In this case, it is optimal to start at
5
, move right to4
, down to2
, right to6
, down to6
. The smallest value along this path is2
, and there exist other paths with a similar or better scoring, namely5 → 4 → 5 → 6 → 6
where the score (4
) is maximized.
Example 2:
Input:
grid = [[2,2,1,2,2,2],[1,2,2,2,1,2]]
Output:
2
Explanation:
The grid layout suggests multiple high-value paths, but the maximum score achievable given the constraint of having to take the minimum value in any path is
2
.
Example 3:
Input:
grid = [[3,4,6,3,4],[0,2,1,1,7],[8,8,3,2,7],[3,2,4,9,8],[4,1,2,0,0],[4,6,5,4,3]]
Output:
3
Explanation:
For this example, navigating through the matrix while keeping the score as high as possible results in the score
3
. This is achieved by picking routes that, although might have substantial values along the path, still revolve around minimizing the risk of encountering significantly low values at any step.
Solutions
- C++
- Java
- Python
class Solution {
vector<int> parent;
vector<int> size;
int findRoot(int x) {
if (x != parent[x]) {
parent[x] = findRoot(parent[x]);
}
return parent[x];
}
void unionSets(int x, int y) {
int rootX = findRoot(x), rootY = findRoot(y);
if (rootX != rootY) {
if (size[rootX] > size[rootY]) {
parent[rootY] = rootX;
} else if (size[rootX] < size[rootY]) {
parent[rootX] = rootY;
} else {
parent[rootY] = rootX;
size[rootX]++;
}
}
}
public:
int maximumMinimumPath(vector<vector<int>>& grid) {
int rows = grid.size(), cols = grid[0].size();
vector<vector<int>> cells;
vector<vector<int>> directions{{1, 0}, {0, 1}, {-1, 0}, {0, -1}};
size = vector<int>(rows * cols, 1);
parent = vector<int>(rows * cols, 0);
vector<vector<bool>> isChecked(rows, vector<bool>(cols));
for (int r = 0; r < rows; ++r) {
for (int c = 0; c < cols; ++c) {
parent[r * cols + c] = r * cols + c;
cells.push_back({grid[r][c], r, c});
}
}
sort(cells.begin(), cells.end(), greater<vector<int>>());
for (auto& cell : cells) {
int r = cell[1], c = cell[2];
int pos = r * cols + c;
isChecked[r][c] = true;
for (auto& dir : directions) {
int newR = r + dir[0], newC = c + dir[1];
int newPos = newR * cols + newC;
if (newR >= 0 && newR < rows && newC >= 0 && newC < cols && isChecked[newR][newC]) {
unionSets(pos, newPos);
}
}
if (findRoot(0) == findRoot(rows * cols - 1)) {
return grid[r][c];
}
}
return 0;
}
};
The provided C++ solution addresses the problem of finding a path through a grid that maintains the maximum value of its minimum cell value. The implemented approach uses a union-find (disjoint set) data structure to efficiently manage and merge regions of the grid based on a sorting strategy for the cell values.
Here's how the solution is organized:
Data Structures and Initialization:
parent
: Tracks the root of each cell in the grid.size
: Aids in optimizing the union operation by keeping track of the size of each set.- A 2D
grid
is converted into a list of cells, noting the value and position, and then sorted by their values in descending order.
Union-Find Operations:
findRoot
: A recursive function to find the root of a given cell, implementing path compression.unionSets
: Joins two sets, using the rank to decide the root in case of a tie, thereby optimizing the structure's height.
Path Calculation:
- A vector
cells
contains all cells from the grid along with their values, which are sorted in descending order to prioritize paths with higher minimum values. - Edges are added iteratively for adjacent cells that are marked checked in the
isChecked
matrix. - The algorithm halts and returns the value when the union of the starting grid cell (
0, 0
) and the terminal grid cell (rows-1, cols-1
) is detected, indicating a path has been formed.
- A vector
Efficiency Measures:
- The grid is managed as a linear array for simplicity using index transformations.
- The main loop processes potential path cells by systematically attempting to add neighboring cells if they are already included in a connected region, ensuring only valid moves are considered.
This solution efficiently finds the optimal path by using the union-find data structure to dynamically connect and check the feasibility of potential paths based on the highest minimum value available. This approach minimizes unnecessary checks and efficiently manages the merging of regions within the grid.
class UnionFind {
// Array to hold the root element for each node
private int[] parent;
// To hold the rank of each node
private int[] size;
// Constructor initializes each node's root to itself
public UnionFind(int rows, int cols) {
size = new int[rows * cols];
parent = new int[rows * cols];
for (int i = 0; i < parent.length; ++i) parent[i] = i;
}
// Find the root of node x with path compression
public int find(int x) {
if (x != parent[x]) parent[x] = find(parent[x]);
return parent[x];
}
// Unite the sets of nodes x and y
public void unite(int x, int y) {
int rootX = find(x), rootY = find(y);
if (rootX != rootY) {
if (size[rootX] > size[rootY]) {
parent[rootY] = rootX;
} else if (size[rootX] < size[rootY]) {
parent[rootX] = rootY;
} else {
parent[rootY] = rootX;
size[rootX]++;
}
}
}
}
class PathFinder {
// Neighboring cell directions
private int[][] directions = new int[][] {
{ 1, 0 },
{ -1, 0 },
{ 0, 1 },
{ 0, -1 },
};
public int maximumMinimumPath(int[][] matrix) {
int rows = matrix.length, cols = matrix[0].length;
// Create a list of all cells with their coordinates
List<int[]> cells = new ArrayList<>();
// Visited matrix to keep track of visited cells
boolean[][] visited = new boolean[rows][cols];
// UnionFind instance to manage connected components
UnionFind uf = new UnionFind(rows, cols);
// Add all cells to the list
for (int r = 0; r < rows; ++r)
for (int c = 0; c < cols; ++c)
cells.add(new int[] { r, c });
// Sort cells by their values in descending order
Collections.sort(cells, (a, b) -> matrix[b[0]][b[1]] - matrix[a[0]][a[1]]);
// Process each cell starting from the highest value
for (int[] cell : cells) {
int r = cell[0], c = cell[1];
int pos = r * cols + c;
// Mark this cell as visited
visited[r][c] = true;
// Check all 4 possible directions
for (int[] d : directions) {
int nr = r + d[0];
int nc = c + d[1];
int newPos = nr * cols + nc;
// Verify if the neighbor is within bounds and visited
if (nr >= 0 && nr < rows && nc >= 0 && nc < cols && visited[nr][nc]) {
// Union this cell with its visited neighbor
uf.unite(pos, newPos);
}
}
// Check if the start and end points are connected
if (uf.find(0) == uf.find(rows * cols - 1)) {
// Return the current cell's value as the answer
return matrix[r][c];
}
}
return -1; // If no path is found
}
}
The Java program provided outlines a solution to determine the path with the maximum minimum value on a grid. This is implemented using a union find data structure to handle connected components of the grid and a pathfinding algorithm that ensures optimization.
Key components of the solution are:
UnionFind Class: It manages connectivity amongst grid cells.
- It uses path compression in the
find
method to maintain minimal tree depth. - It employs union by rank in the
unite
method to optimize merging of components, where the root of the smaller tree points to the root of the larger tree, thereby keeping the tree relatively flat.
- It uses path compression in the
PathFinder Class: This encapsulates the actual algorithm to determine the maximum minimum path.
- This starts by creating a list of all cells and sorts them by value in descending order, which allows the algorithm to potentially find the optimal path more quickly by considering higher values first.
- As the cells are processed, neighboring cells are unionized if they have been visited.
- A termination check is executed after each union operation to see if the start (top-left corner) and end (bottom-right corner) of the grid are connected.
The method maximumMinimumPath
executes the core of the algorithm:
- Initialize structures to track visited cells and manage union-find operations.
- Process each cell, starting from the highest value, marking each as visited.
- Check for connectivity to its neighbors and perform union operations as necessary.
- After each unionization, check if a path from the start to the end of the grid has been fully connected. If so, return the current cell's value.
If, after all cells have been processed, no complete path is found, the function returns -1
.
This approach leverages the efficiency of the union-find structure for dynamic connectivity checking alongside an innovative strategy of processing cells in order of decreasing value, which is likely to quickly identify the most promising paths.
class GridManager:
def getMaxMinPathValue(self, matrix: List[List[int]]) -> int:
# Helper to obtain root
def get_root(node):
if node != parent[node]:
parent[node] = get_root(parent[node])
return parent[node]
# Helper to connect components
def connect(node1, node2):
root1 = get_root(node1)
root2 = get_root(node2)
if root1 != root2:
if size[root1] > size[root2]:
parent[root2] = root1
elif size[root1] < size[root2]:
parent[root1] = root2
else:
parent[root2] = root1
size[root1] += 1
rows = len(matrix)
cols = len(matrix[0])
# Directions array for moving in grid
directions = [(0, 1), (1, 0), (0, -1), (-1, 0)]
# Initialize root and size arrays
size = [1] * (rows * cols)
parent = list(range(rows * cols))
# Track of visited cells
visited = [[False] * cols for _ in range(rows)]
# List of cells with their values
cells = [(r, c) for r in range(rows) for c in range(cols)]
cells.sort(key=lambda x: matrix[x[0]][x[1]], reverse=True)
# Process each cell starting from the highest value
for r, c in cells:
pos = r * cols + c
visited[r][c] = True
for dr, dc in directions:
nr, nc = r + dr, c + dc
npos = nr * cols + nc
if 0 <= nr < rows and 0 <= nc < cols and visited[nr][nc]:
connect(pos, npos)
# Check if start and end points are connected
if get_root(0) == get_root(rows * cols - 1):
return matrix[r][c]
return -1
The "Path With Maximum Minimum Value" problem involves finding a path through a matrix wherein the smallest value encountered on that path is maximized. Here's a brief explanation of how to achieve this using Python:
- Define a class
GridManager
with a methodgetMaxMinPathValue
to process the matrix data. - Utilize Disjoint Set Union (DSU) or Union-Find data structure to keep track of which cells are connected and to facilitate efficient merging of these sets.
- Use helper functions
get_root
andconnect
inside the main function to aid in path merging and finding the base/root parent of a node. - Prepare by declaring essential variables, like the size of each component (
size
array) initialized to one since each cell initially is its own component. - Integrate directions for movement in the grid, which includes right, down, left, and up.
- Sort all the cells in descending order based on their values, ensuring that you visit cells with higher values first.
- Iterate through each cell, mark it as visited, and apply connections to any unvisited neighbors.
- Regularly check if the first cell
(0,0)
and the last cell(rows-1, cols-1)
belong to the same set, indicating a connected path. - Return the value of the cell that satisfies the condition of being on a path from the start to the end cell, ensuring it's the maximal minimal value.
By sorting and processing cells based on their values in descending order, you ensure you maximize the minimum value encountered along any path from the top-left to the bottom-right of the matrix. Moreover, Union-Find allows for nearly linear complexity in managing and merging sets, making your solution efficient and robust.
No comments yet.