Poor Pigs

Updated on 04 July, 2025
Poor Pigs header image

Problem Statement

In a scenario where you are given a number of buckets (each filled with liquid), and exactly one of those buckets contains a poisonous substance, the objective is to efficiently determine which one is toxic. You can use a group of pigs to test the buckets by feeding them the liquids, observing which pigs die, and thereby narrowing down or identifying the poisonous bucket. The real challenge lies in the constraints given: you have a limited amount of time (specified by minutesToTest) during which to conduct your experiments, and it takes a certain amount of time (minutesToDie) after a pig has consumed the poisonous substance for it to die.

This problem requires a strategic approach to minimize the number of pigs used while ensuring you can conclusively identify the toxic bucket within the allowed testing time. Each pig can test multiple buckets at once by drinking from them simultaneously, and the combination of which pigs die after a round of testing gives you information about which specific bucket or set of buckets could be poisonous.

Examples

Example 1

Input:

buckets = 4, minutesToDie = 15, minutesToTest = 15

Output:

2

Explanation:

We can determine the poisonous bucket as follows:
At time 0, feed the first pig buckets 1 and 2, and feed the second pig buckets 2 and 3.
At time 15, there are 4 possible outcomes:
- If only the first pig dies, then bucket 1 must be poisonous.
- If only the second pig dies, then bucket 3 must be poisonous.
- If both pigs die, then bucket 2 must be poisonous.
- If neither pig dies, then bucket 4 must be poisonous.

Example 2

Input:

buckets = 4, minutesToDie = 15, minutesToTest = 30

Output:

2

Explanation:

We can determine the poisonous bucket as follows:
At time 0, feed the first pig bucket 1, and feed the second pig bucket 2.
At time 15, there are 2 possible outcomes:
- If either pig dies, then the poisonous bucket is the one it was fed.
- If neither pig dies, then feed the first pig bucket 3, and feed the second pig bucket 4.
At time 30, one of the two pigs must die, and the poisonous bucket is the one it was fed.

Constraints

  • 1 <= buckets <= 1000
  • 1 <= minutesToDie <= minutesToTest <= 100

Approach and Intuition

Understanding the underlying logic of this problem can be simplified by breaking it down into steps and considering some key observations:

  1. Each pig can provide information on the buckets it tested based on whether it survives or dies after minutesToDie. The testing strategy can be designed such that you are encoding which bucket could potentially be poisonous based on these outcomes.

  2. The pigs can be tested in rounds, with the total number of rounds determined by minutesToDie and minutesToTest. That is, you can only run a limited number of tests based on these two parameters, where each test lasts for minutesToDie and the total testing duration cannot exceed minutesToTest.

  3. Optimizing the number of pigs involves using a combination approach:

    • Use the first round to test a set arrangement of buckets with designated pigs. Based on which pigs die, use successive rounds to focus on fewer buckets with fewer or the same number of pigs until the poisonous bucket is identified or till all rounds are exhausted.
  4. To elucidate with examples:

    • Example 1: Given 4 buckets and only one round of testing allowed (minutesToTest equals minutesToDie equals 15 minutes):

      • Feed Pig 1 with buckets 1 and 2.
      • Feed Pig 2 with buckets 2 and 3.
      • After 15 minutes, the combination of which pig dies points directly to the poisonous bucket. This method is highly efficient given the constraints, using only 2 pigs.
    • Example 2: Given 4 buckets, but now you have two rounds of testing (minutesToDie is 15 minutes but minutesToTest is 30 minutes):

      • First test:
        • Feed Pig 1 bucket 1, and Pig 2 bucket 2.
      • Depending on the results, in the second round:
        • If neither dies, test Pig 1 with bucket 3 and Pig 2 with bucket 4.
      • The death of the pig in either round pinpoints the poisonous bucket.

    This approach leverages the binary logic enabled by pig's survival or death to iteratively halve the set of possible poisonous buckets each round, leading to a solution with a minimum number of pigs used effectively within the allotted test time.

Solutions

  • C++
cpp
class Solution {
  public:
  int calculatePigs(int buckets, int deathTime, int totalTime) {
    int rounds = totalTime / deathTime + 1;
    return ceil(log2(buckets) / log2(rounds));
  }
};

The problem "Poor Pigs" involves calculating the minimum number of pigs required to determine which one of several buckets contains a poison, given specific time constraints. The provided solution in C++ defines a function named calculatePigs, which takes three parameters: the total number of buckets (buckets), the time it takes for a pig to die after consuming the poison (deathTime), and the total available time to conduct the test (totalTime).

The algorithm proceeds as follows:

  • Calculate the number of testing rounds possible within the given timeframe by dividing totalTime by deathTime and then adding one to account for the round in which pigs might not die.
  • Use a logarithmic calculation to determine the minimum number of pigs needed. Specifically, log base 2 of the number of buckets divided by log base 2 of the rounds gives the essence of the information-theoretic boundary in this scenario.
  • The ceil function ensures that any fractional part in the logarithmic result is rounded up, signifying the requirement for a whole pig (as fractional pigs aren't possible in practical scenarios).

The implementation provides an efficient method to solve this problem, leveraged by properties of logarithms that reflect the exponential growth of information obtained through each additional pig and round. The succinct and mathematical nature of the solution ensures that it runs in constant time O(1), determined solely by the input size and independent of any loops or recursive calls.

  • Java
java
class Solution {
  public int calculatePigs(int totalBuckets, int timeToDie, int totalTime) {
    int possibleStates = totalTime / timeToDie + 1;
    
    return (int) Math.ceil(Math.log(totalBuckets) / Math.log(possibleStates) - 1e-10);
  }
}

The "Poor Pigs" problem involves finding the minimum number of pigs needed to identify a poisonous bucket within a given period, given a certain number of buckets and specific time constraints. This solution is implemented in Java.

Follow these steps to understand the solution:

  1. Calculate the number of possible states a pig can be in, which is determined by the formula totalTime / timeToDie + 1. This represents the different times a pig can drink and possibly die, including surviving till the end if it never drinks from the poisonous bucket.

  2. Use the logarithm to determine the minimum number of pigs required. The formula Math.log(totalBuckets) / Math.log(possibleStates) computes how many pigs are necessary based on the number of states and total buckets.

  3. Subtract a very small value (1e-10) to address precision issues in floating-point calculations and ensure rounding up gives the correct result.

  4. Finally, cast the logarithm result to an int using Math.ceil to round up to the nearest whole number, representing the minimum pigs needed.

The function expects the total number of buckets (totalBuckets), the time it takes for a pig to die after drinking from a poisonous bucket (timeToDie), and the total time available for the test (totalTime). It returns the minimum number of pigs required to find the poisonous bucket within the constraints provided.

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