
Problem Statement
In this scenario, we imagine a line-up of n
people, each uniquely identified by their position in the line from 1
to n
. Initially, the person at the beginning of the line (position 1) holds a pillow. As time progresses, specifically at one-second intervals, the pillow is passed to the next person in line. The handing-off of the pillow continues until it reaches the end of the line. At this point, the direction of the pass reverses: the person at the end passes it back towards the front.
This pattern of pillow-passing (forward till the end and then backward) continues indefinitely, creating a back-and-forth flow. The task is to determine the position of the person who is holding the pillow after a specified amount of time, given time
seconds.
Examples
Example 1
Input:
n = 4, time = 5
Output:
2
Explanation:
People pass the pillow in the following way: 1 -> 2 -> 3 -> 4 -> 3 -> 2. After five seconds, the 2nd person is holding the pillow.
Example 2
Input:
n = 3, time = 2
Output:
3
Explanation:
People pass the pillow in the following way: 1 -> 2 -> 3. After two seconds, the 3rd person is holding the pillow.
Constraints
2 <= n <= 1000
1 <= time <= 1000
Approach and Intuition
To find the position of the person who will hold the pillow after time
seconds, we can use the periodicity of the pillow-passing pattern. Here's a step-by-step breakdown:
Understand the Cycle of Passes: Every complete cycle happens when the pillow moves all the way to the last person (
n-th
) and comes back to the first person. This involves2*(n-1)
moves:n-1
moves to go from the first to then-th
person and anothern-1
to return to the first person.Compute Cycles and Remaining Time: First, calculate how many complete cycles occur within the given
time
and how much time remains after these cycles. This can be done using the modulo operation.Process the Remaining Time: For the remaining seconds after accounting for full cycles, simulate the passing of the pillow:
- Start from the
1st
person if the pillow is moving from front to back. - Use a simple iteration to mimic the passing process, alternating directions based on the number of full cycles counted initially.
- Start from the
Keep Boundaries in Check: Since the counting goes to
n
and then reverses back, ensure your iteration respects these bounds, switching direction once the start or end of the line is reached.
By following these steps, we can pinpoint the exact position of the pillow holder without simulating every second verbatim, making the process efficient and scalable even as the values of n
and time
grow large within their constraints.
Solutions
- C++
- Java
- Python
class Solution {
public:
int findPillowHolder(int numPeople, int totalSeconds) {
// Calculate complete rounds
int rounds = totalSeconds / (numPeople - 1);
// Calculate leftover seconds
int leftover = totalSeconds % (numPeople - 1);
// Determine holder position
if (rounds % 2 == 0) {
return leftover + 1;
} else {
return numPeople - leftover;
}
}
};
This solution in C++ solves the "Pass the Pillow" game simulation, which calculates the position of the pillow holder at a given number of elapsed seconds. The method takes two parameters: the number of people in the game (numPeople
) and the total elapsed seconds (totalSeconds
).
- Calculate the number of complete rounds the pillow can travel within the people circle with
totalSeconds / (numPeople - 1)
. - Compute any remaining seconds that don't make a full circuit with
totalSeconds % (numPeople - 1)
. - Determine the position of the pillow holder at the end of the elapsed time. If the rounds are even, the pillow holder’s position is directly determined by adding one to the leftovers (
leftover + 1
). If the rounds are odd, the pillow is moving in a reverse direction, making the positionnumPeople - leftover
.
This function effectively simulates the changing position of the pillow in "Pass the Pillow" for any given number of people and elapsed time, ensuring that it handles both forward and reverse directions of passing based on odd or even rounds.
class Solution {
public int pillowGame(int players, int moments) {
// Finding how many full cycles are completed
int completeCycles = moments / (players - 1);
// Remaining time after all full cycles
int remainingTime = moments % (players - 1);
// Analyzing the current holder's position
// continuing in sequence or reversing based on the cycle count
if (completeCycles % 2 == 0) {
return remainingTime + 1; // Moving forward scenario
} else {
return players - remainingTime; // Reversing scenario
}
}
}
The given Java code defines a solution for determining which player holds the pillow after a given number of moments. It handles scenarios where players may pass the pillow in sequence around a circle, potentially reversing direction at certain intervals based on the number of complete passes.
Here's a breakdown of what the code accomplishes:
Complete Cycles Calculation: The method calculates how many complete cycles occur where all players have handled the pillow once. A cycle is
(players - 1)
moments long because the starting player gets the pillow again only after it has been passed to all other players.Remaining Time: After accounting for full cycles, the code calculates the remaining number of moments for which the pillow still needs to be passed.
Current Holder Position: Using the complete cycle count to determine the pillow passing direction:
- If the cycle count is even, the passing continues in the same direction and the current holder will be at position
(remainingTime + 1)
. - If odd, it implies a direction change. The pillow travels backwards, and the current holder is
(players - remainingTime)
positions from the start.
- If the cycle count is even, the passing continues in the same direction and the current holder will be at position
This approach efficiently handles pillow passing for any number of players and moments using modulo and division operations to cycle through player positions.
class Game:
def determinePosition(self, participants, duration):
# Total full cycles of passing the pillow
complete_cycles = duration // (participants - 1)
# Remaining time after full cycles
remaining_time = duration % (participants - 1)
# Identify final holder based on the parity of complete cycles
# Even cycles result in a forward movement.
# Odd cycles result in a backward movement.
if complete_cycles % 2 == 0:
return remaining_time + 1 # Increment position forward
else:
return participants - remaining_time # Calculate position backward
In the problem titled "Pass the Pillow," the goal is to find out which participant ends up with the pillow after it has been passed around for a given duration. The solution is implemented in Python and involves creating a class named Game
with a method determinePosition
. This method calculates which participant holds the pillow at the end of the game.
- The solution considers the number of participants and the duration of the pillow passing:
- It first calculates how many complete cycles the group can make (where each cycle allows the pillow to be passed to each participant once).
- It determines the remaining time after accounting for these complete cycles.
- Depending on the number of complete cycles (whether even or odd), the pillow's final position changes:
- If the number of full cycles is even, the method calculates the position by simply adding the remaining time to the starting position.
- If the number of full cycles is odd, the position is calculated by subtracting the remaining time from the total number of participants to account for the backward direction in the final cycle.
The final output of the method determines the position of the participant who ultimately holds the pillow by considering these two distinct scenarios (even and odd cycles). This solution efficiently handles the distribution and movement of the pillow among participants based on the provided duration and handles edge cases involving even and odd cycles intelligently.
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