
In this problem, you are provided with a grid, termed as rooms, each cell of which can hold one of three possible values:
-1 which indicates the presence of a wall or an obstacle that is impassable.0 which denotes a gate, a point of interest from where distances are to be calculated.INF, representing an empty room. This is numerically depicted as 2147483647, a large number chosen to imply a 'theoretically infinite' distance since no distance in the context of the problem should reach this value.The task is to transform each INF value in the grid such that it represents the shortest distance from that cell to a gate (0). If an empty room cannot access any gate due to obstacles or layout constraints, it retains its INF value.
Input:
Output:
Input:
Output:
m == rooms.lengthn == rooms[i].length1 <= m, n <= 250rooms[i][j] is -1, 0, or 231 - 1.The premise revolves around updating the distance from each empty room (INF) to the nearest gate (0). Here are the structured steps to tackle the problem, amalgamating the intuition pulled from the given examples:
Initialization:
Setting Up BFS:
Propagation:
INF), update its value to current cell's value + 1 (since it's one step away from the current cell), and enqueue it for subsequent processing.-1).Edge Cases Handling:
INF values, adhering to the problem's requirements.Efficiency Consideration:
This methodical exploration allows us to effectively fill each empty room with the minimum distance to a gate, grounded in the manner demonstrated by the examples wherein every step actively reduces the distance until the nearest gate is entrenched in each eligible cell.
The Java function fillRooms efficiently updates a 2D array representing rooms, filling each room's value with the minimum distance to the nearest gate using a breadth-first search (BFS) approach. Constants UNFILLED and OPEN_GATE represent rooms that have not yet been given a distance value and gates respectively. The MOVES list defines possible movements (up, down, left, right) to navigate through the array/grid.
To solve the problem, the algorithm performs the following steps:
This solution ensures that each room's distance to the nearest gate is calculated in an optimal manner, leveraging the properties of BFS where nodes closer to the starting point are processed earlier. Thus, this ensures that the minimum distance is correctly assigned the first time a room is reached. The algorithm is especially efficient as each cell is processed only once, resulting in a time complexity closely related to the number of cells in the grid.
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