
Problem Statement
In this scenario, you are provided with a 2-D grid
of size m x n
which represents a structure similar to a box where each cell contains a board that is skewed diagonally. These boards can direct a ball's trajectory either to the right or to the left. For a clearer understanding:
- A diagonal board represented as '1' in the grid spans from the top-left to the bottom-right, redirecting the ball to the right.
- Conversely, a board shown as '-1' spans from the top-right to the bottom-left, thereby directing the ball to the left.
The challenge presents itself when 'n' balls are dropped from the top of each column and their paths are dictated by the orientation of these diagonal boards found in the grid cells. The paths of the balls can either lead them out of the grid through the bottom or cause them to be stuck within the grid due to hitting a 'V' shaped blockage formed between two consecutive boards or hitting the walls of the grid.
The objective of the problem is to return an array answer
where each element answer[i]
corresponds to the final column location where the ball, which was initially dropped from the i-th
column, exits the grid at the bottom. If any ball gets stuck within the grid, then the respective position in the array should be marked with -1
.
Examples
Example 1
Input:
grid = [[1,1,1,-1,-1],[1,1,1,-1,-1],[-1,-1,-1,1,1],[1,1,1,1,-1],[-1,-1,-1,-1,-1]]
Output:
[1,-1,-1,-1,-1]
Explanation:
This example is shown in the photo. Ball b0 is dropped at column 0 and falls out of the box at column 1. Ball b1 is dropped at column 1 and will get stuck in the box between column 2 and 3 and row 1. Ball b2 is dropped at column 2 and will get stuck on the box between column 2 and 3 and row 0. Ball b3 is dropped at column 3 and will get stuck on the box between column 2 and 3 and row 0. Ball b4 is dropped at column 4 and will get stuck on the box between column 2 and 3 and row 1.
Example 2
Input:
grid = [[-1]]
Output:
[-1]
Explanation:
The ball gets stuck against the left wall.
Example 3
Input:
grid = [[1,1,1,1,1,1],[-1,-1,-1,-1,-1,-1],[1,1,1,1,1,1],[-1,-1,-1,-1,-1,-1]]
Output:
[0,1,2,3,4,-1]
Constraints
m == grid.length
n == grid[i].length
1 <= m, n <= 100
grid[i][j]
is1
or-1
.
Approach and Intuition
To solve this problem, let's break down the journey of each ball using a simplified, sequential approach:
Initialize the starting point for each ball:
- Each ball starts from an index at the top of a column (ranging from 0 to
n-1
).
- Each ball starts from an index at the top of a column (ranging from 0 to
For each ball, track its path:
- Start at the top of the respective column.
- Determine the board direction in the current cell (either '1' or '-1').
- Update the column index based on the direction (move right for '1' and left for '-1').
- Proceed downward to the next row and repeat the decision process based on the board in the new cell.
Check for boundary conditions:
- If at any step, updating the column index causes it to exceed the grid's boundaries (less than 0 or greater than
n-1
), this means the ball is stuck due to hitting a wall. - If a ball's downward trail encounters opposing board directions (forming a 'V' shape), it gets stuck.
- If at any step, updating the column index causes it to exceed the grid's boundaries (less than 0 or greater than
Capture the result for each ball:
- If a ball travels through the rows and reaches the bottom without getting stuck, record the column index it exits from.
- If a ball gets stuck either by a 'V' shaped block or the grid boundaries, record
-1
for that particular ball.
This sequence ensures each ball's journey is individually traced, and the correct outcome (either the exit column or stuck indication) is noted. By iterating over each column and following the above steps, one gradually builds up the answer
array that holds the result of where each ball either exits or gets stuck.
Solutions
- C++
class Solution {
public:
vector<int> trackBalls(vector<vector<int>>& matrix) {
vector<int> response(matrix[0].size(), 0);
for (int columnIndex = 0; columnIndex < matrix[0].size(); columnIndex++) {
int pos = columnIndex;
for (int rowIndex = 0; rowIndex < matrix.size(); rowIndex++) {
int newPos = pos + matrix[rowIndex][pos];
if (newPos < 0 || newPos >= matrix[0].size() ||
matrix[rowIndex][pos] != matrix[rowIndex][newPos]) {
response[columnIndex] = -1;
break;
}
response[columnIndex] = newPos;
pos = newPos;
}
}
return response;
}
};
The given problem is about predicting the exit column for balls that are dropped into a grid, where each cell of the grid either causes the ball to move right or left. The solution is implemented in C++ within a class named Solution
.
The function
trackBalls
takes a 2D vectormatrix
as an input. This matrix represents the grid where balls are dropped.For each initial column index, simulate the path of the ball through the rows of the grid. Depending on the value at the current position in the grid, move the ball to a new position ('1' indicates a move to the right and '-1' a move to the left).
Ensure checks are in place:
- The ball should not move outside the grid boundaries.
- The ball can only move to a new position if it continues in the same direction indicated by the current and new position values.
If a condition is violated (i.e., the ball moves out of grid boundaries, or attempts to switch direction incorrectly), set the exit column for that ball to
-1
indicating that the ball will be stuck in the grid or fall out.If all conditions are met successfully for a column, record the final position as the exit column for the ball.
Return the result in a vector
response
that documents the exit column for each ball corresponding to its start column.
This solution ensures that the ball’s path is tracked correctly across the grid based on the directional constraints, and it efficiently handles boundary and direction conditions that determine the successful exit or failure points for each ball.
- Java
class Solution {
public int[] simulateBallDrop(int[][] maze) {
int[] outcomes = new int[maze[0].length];
for (int startPosition = 0; startPosition < maze[0].length; startPosition++) {
int currentPos = startPosition;
for (int level = 0; level < maze.length; level++) {
int newPos = currentPos + maze[level][currentPos];
if (newPos < 0 || newPos >= maze[0].length || maze[level][currentPos] != maze[level][newPos]) {
outcomes[startPosition] = -1;
break;
}
outcomes[startPosition] = newPos;
currentPos = newPos;
}
}
return outcomes;
}
}
The Java program provided defines a method named simulateBallDrop
in a class named Solution
. This method is designed to simulate the fall of balls through a vertical maze specified by an array of integers, where each element in the array can either be 1 (indicating the ball can roll to the right) or -1 (indicating the ball can roll to the left).
- The maze is represented by a two-dimensional integer array named
maze
. - The method returns an array of integers representing the final positions of the balls. A ball's position is determined from its starting position in the top row of the maze.
- For each starting position on the top row:
- Determine the new position of the ball at each level of the maze.
- If the new position causes the ball to exit the boundaries of the maze (either on the left or right) or results in a mismatch between the entry and exit directions at any level (meaning the next move in the direction pushed by the maze is blocked or doesn't exist), mark the outcome for that starting position as
-1
to indicate the ball has fallen out. - Continue simulating the ball's drop until it either falls out or reaches the last level.
The for
loop iterates through each possible starting position (column) of the maze, and for each starting position, it iterates downward through each row (level) of the maze. The current position of the ball updates depending on the cell's value in the maze (maze[level][currentPos]
). If the ball remains within the grid and the directions remain consistent, the ball's final position for that column is recorded.
Ultimately, the method returns an array (outcomes
) where each element corresponds to the final position of a ball that starts in the respective column of the first row or -1
if the ball does not exit the maze properly.
No comments yet.